Core Rules & Supplements
This section contains the three Core Rulebooks (the Player's Handbook, Dungeon Master's Guide, and Monster Manual), Basic Rules, and additional rule or campaign supplements. All adventure content can be found in the Adventures section.
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Player's Handbook
Core RulebookThe Player’s Handbook contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.
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Dungeon Master's Guide
Core RulebookThe Dungeon Master’s Guide provides world-building advice, tips and tricks, optional game rules, hundreds of classic D&D magic items, and many other tools.
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Monster Manual
Core RulebookThe Monster Manual presents a horde of classic Dungeons & Dragons creatures for Dungeon Masters ready to challenge their players and populate their adventures.
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Basic Rules
Free ContentThe Basic Rules for Dungeons & Dragons covers the core of the tabletop game. All free SRD rules content is included in this section as well.
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Acquisitions Incorporated
Campaign SourcebookFull of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own campaign!
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Eberron: Rising from the Last War
Campaign SettingExplore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game.
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Explorer's Guide to Wildemount
Campaign SettingCreate your own Critical Role campaign with this sourcebook for the world’s greatest roleplaying game.
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Guildmaster's Guide to Ravnica
Campaign SourcebookIn the teeming cosmopolis of Ravnica, ten guilds vie for power, wealth, and influence, held in an uneasy peace by a magical force called the Guildpact.
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Mordenkainen's Fiendish Folio Volume 1
SupplementMordenkainen's Fiendish Folio Volume 1 is a monster supplement containing 17 new monsters!
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Mordenkainen's Tome of Foes
Rules SupplementMordenkainen's Tome of Foes is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship.
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Mythic Odysseys of Theros
Campaign SettingClash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.
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Sword Coast Adventurer's Guide
Campaign SourcebookThe Sword Coast Adventurer’s Guide describes the peoples and places of the Sword Coast and contains a plethora of new character options.
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The Tortle Package
SupplementThe Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.
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Volo's Guide to Monsters
Rules SupplementVolo's Guide to Monsters explores the stories and lairs of various monsters, includes game statistics for scores more, and provides rules for playing a variety of new races.
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Wayfinder's Guide to Eberron
Campaign PrototypeEberron embraces swashbuckling action and pulp adventure and adds a layer of neo-noir intrigue. In the darkness, there are opportunities for a group of bold adventurers to make a difference...
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Xanathar's Guide to Everything
Rules SupplementXanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options.
Adventures
This section contains all the official adventure modules. Core Rules, Basic Rules, and rules or campaign supplements can be found in the Sourcebooks section.