Core Rules & Supplements

This section contains the three Core Rulebooks (the Player's Handbook, Dungeon Master's Guide, and Monster Manual), Basic Rules, and additional rule or campaign supplements. All adventure content can be found in the Adventures section.

  • Player's Handbook

    Core Rulebook

    The Player’s Handbook contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.

  • Dungeon Master's Guide

    Core Rulebook

    The Dungeon Master’s Guide provides world-building advice, tips and tricks, optional game rules, hundreds of classic D&D magic items, and many other tools.

  • Monster Manual

    Core Rulebook

    The Monster Manual presents a horde of classic Dungeons & Dragons creatures for Dungeon Masters ready to challenge their players and populate their adventures.

  • Basic Rules

    Free Content

    The Basic Rules for Dungeons & Dragons covers the core of the tabletop game. All free SRD rules content is included in this section as well.

  • Acquisitions Incorporated

    Campaign Sourcebook

    Full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own campaign!

  • Eberron: Rising from the Last War

    Campaign Setting

    Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game.

  • Explorer's Guide to Wildemount

    Campaign Setting

    Create your own Critical Role campaign with this sourcebook for the world’s greatest roleplaying game.

  • Guildmaster's Guide to Ravnica

    Campaign Sourcebook

    In the teeming cosmopolis of Ravnica, ten guilds vie for power, wealth, and influence, held in an uneasy peace by a magical force called the Guildpact.

  • Mordenkainen's Fiendish Folio Volume 1


    Mordenkainen's Fiendish Folio Volume 1 is a monster supplement containing 17 new monsters!

  • Mordenkainen's Tome of Foes

    Rules Supplement

    Mordenkainen's Tome of Foes is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship.

  • Mythic Odysseys of Theros

    Campaign Setting

    Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.

  • Sword Coast Adventurer's Guide

    Campaign Sourcebook

    The Sword Coast Adventurer’s Guide describes the peoples and places of the Sword Coast and contains a plethora of new character options.

  • The Tortle Package


    The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar.

  • Volo's Guide to Monsters

    Rules Supplement

    Volo's Guide to Monsters explores the stories and lairs of various monsters, includes game statistics for scores more, and provides rules for playing a variety of new races.

  • Wayfinder's Guide to Eberron

    Campaign Prototype

    Eberron embraces swashbuckling action and pulp adventure and adds a layer of neo-noir intrigue. In the darkness, there are opportunities for a group of bold adventurers to make a difference...

  • Xanathar's Guide to Everything

    Rules Supplement

    Xanathar's Guide to Everything is the first major expansion for fifth edition Dungeons & Dragons, offering new rules and story options.

  • Tasha's Cauldron of Everything


This section contains all the official adventure modules. Core Rules, Basic Rules, and rules or campaign supplements can be found in the Sourcebooks section.